

- Portal 2 official soundtrack how to#
- Portal 2 official soundtrack mod#
- Portal 2 official soundtrack Patch#
- Portal 2 official soundtrack software#
The second layer is another Predator synth with the waveforms called "Glass" and "Octave". I lowered its decay to get a "glassy" pluck.
Portal 2 official soundtrack Patch#
I used two layers for it, one of them is a sampled Rhodes patch I found in Reason's factory library. I then used a bit of delay and an EQ to take out the low end as well as get rid of some harsh and muddy areas to fit the sound in my mix.Īnother sound that people seem to ask me for is the plucky/beepy sound in the intro.
Portal 2 official soundtrack mod#
The pitch of sawtooth and square wave is modulated by mod wheel automation or an envelope (I used both in various parts of the song because in some parts I wanted to have more control over the sound). The oscillator waveform choice is simple - 1 sawtooth and 1 square wave, both synced to a 3rd oscillator. Predator has osc sync as well - that's why I used it to make the sound. I think Massive has a bunch of wavetables which emulate that sync sound. Do you use a different DAW? Great, there are a lot of other synths that allow oscillator sync.

Do you use Reason? Perfect, there's Thor synthesizer that can sync oscillators. Now that you know the theory, you can apply it to any synthesizer that allows oscillator sync. But since you are using oscillator sync, it sort of makes the note stay in place, but it drastically changes the timbre of the tone and makes it sound like it's talking. The trick is to change the pitch of the slave oscillator up and down, which would sound out of tune or like a siren changing its pitch. One of them is called 'master' and it is responsible for resetting the period of other oscillators (called 'slaves') when it finishes its own cycle. In case you're not familiar with this term, it means that you have two (or more) oscillators. The important part of that sound is oscillator sync. I'm just trying to say that you shouldn't feel limited just because you don't have that particular synth, because I also did not have it. So yes, if you want to go for 100% replica, then I suggest you use the original synth: Pro-53. Sure, you could argue that each synth has little nuances from the way its filters sound to the oscillator waveforms etc. So even if you don't have Pro-53 or Predator, you shouldn't feel like you 100% need them to get the similar result. It is not really important that I used Predator, because the original sound is coming from a different synth, but what's important is that Predator has a couple of features that allowed me to recreate the sound. One of the synths I have is Rob Papen's Predator, that you've already mentioned.

Portal 2 official soundtrack software#
Since that is a VST plug-in and back in 2015 Reason (the software I use to make music) did not have VST support, I wanted to find a way to recreate it with the tools I had. Mike confirmed that the sound is in fact a preset from NI Pro-53 synth (and if I remember correctly, it's the default patch). It's the lead melody sound I used in the track The Escape Pod (by the way, thanks for using my track as an example, it's very flattering) as well as in many official Portal 2 tracks. The first synth that everyone asks about is the famous Portal 2 sync lead.
Portal 2 official soundtrack how to#
So I mainly focused on using the elements I knew how to recreate (or at least create something that sounds close to the original). However, a huge portion of P2 soundtrack also includes heavily processed audio bits which are almost impossible to recreate perfectly, so the closest thing we can do is to use similar techniques to achieve similar results with our own source audio. Luckily for us, it turns out that Mike Morasky has used quite a lot of presets and he was also kind enough to describe some of his process in an interview for Plogue: Hello, glad to see another creator trying to figure out how to make Portal 2 sounds! Honestly I was pretty much doing the same thing, just listening to the soundtrack and trying to analyze what elements were used in it. Quote from Fluppy on December 17, 2018, 11:05 am
